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Tamer Ibrahim
UNITY PROJECTS
These are games that I have created using Unity & C#.
2024

SWING AWAY
In the game Swing Away, you Swing your way through a city to get away from the pursuing construction workers.
There are plenty of dangers to avoid including trains, planes, helicopters, sharks, birds, and many more.
Mechanics
Cinematic
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The player escapes from the construction worker by running and performing an acrobatic move off the crane.
Grapple
Tap & Hold To Grapple-Swipe Left & Right To
Dodge Obstacles & Collect Coins.
Diving Down
When reached a certain height, the player will dive down.
Collectables
Magnet
Life
Boost
Wind




Collects all coins for up to 10 seconds.
Gives the player an extra life.
Increase the speed of the game for up to 10 seconds.
Gives the player a one off boost.
MegaCoin
Gift Box


This will reward the player 100 extra coins. There are also 25,50,75.
This will reward the player with either coins,gems,skins,grapple guns or capes.
Services
Shop / Skins
Achievements
Store (IAP)
Leaderboards




The Player can purchase skins,grapple guns and capes through coins,gems or completing achievements.
Daily Rewards up to 7 days.
Achievements for reaching and collecting certain scores,coins and
gifts.
The Player can purchase in game currency (coins, gems) through in app purchasing.
(Works on Google & IOS)
Live Leaderboards that record the players highscore.
(Works on Android & IOS)
2024

Fighting Demo (Village Assassin)
In this Demo, You have multiple Tasks To complete, but the only thing stopping you are the Raging Enemies.
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The game consists of jumping off a moving train, fighting the guards, finding and collecting the gold using a gold radar, figuring out the code to a safe, and fighting the gold protectors. Then, one last battle with the final boss. Once that's done, you have to locate the boat to exit the village.
Combat
Player Combat
The Player can attack via keyboard or controller input.
Player Guarding
The player guarding will stop the player taking damage.
Player Counter-Attack
The player has a small time frame when the enemie starts to combat to counter-attack.
Enemy Combat
The AI has a random timer of when and can attack.
Enemy Guarding
The AI has a random chance of guarding, but only guards when the player is attacking.
Enemy Counter-Attack
The AI has a random chance of counter-attacking when the player attacks.
COMBO
The combo bar rises as the player hits, counters, and eliminates opponents; when it is fully charged, the player can perform a combination of moves to finish off the current opponent.
Quests
Find The Gold By Using A Gold Radar

The radar displays the distance from the gold to the player.
Unlock Safe & Gold Collection
The Player has to figure out the code to the safe through a variety of clues.
Jump Off Moving Train
The player has a small time frame to jump off the moving train, if failed then the player can retry.
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